Antoine

Letouzey

Education and Experience

Contact

Contact Information

Education

PhD in Computer Vision

2012 INRIA Grenoble, France. Thesis topic: 4D modeling from multiple cameras.

MSc in Computer Vision and Image Processing

2008 Toulouse University, France. Thesis topic: Plane detection in stereo images.

BSc in Computer Science

2006 Angers University, France

Experience

Senior Software Engineer

RetinAI

Bern, Switzerland

2019 - 2023

  • In charge of a team of 3 developers for software integration and technical support.
  • Development of tools to facilitate the integration of our products in clinics and hospitals. (PACS, ecommerce platform).
  • Project leader for a collaboration with Heidelberg Engineering. Development of the first working commercial app integrated in Heidelberg Appway (TS, Python, DICOM, SQL, docker services).
  • Responsible for the technical part of the submission for certifications (MDD, MDR, FDA). Participated in company and projects audits.
  • Manage the monthly release process (Asana, Gitlab, regulatory documentation, deployment to the cloud).

Senior Software Engineer

CAScination

Bern, Switzerland

2017 - 2019

  • Lead developer for the OTOPLAN project, a planning software for robotic surgery (C++, Qt, ITK, Boost, OpenMP).
  • Define the software architecture and select appropriate libraries and tools.
  • Promote Agile development methodology, maintain backlog and lead sprint meetings for a team of 3 software engineers (Jira).
  • Build image processing algorithms for CT and CBCT scan of the inner ear.
  • In charge of the transition from SVN to GIT of the codebase.
  • Software certification for medical device (MDD, FDA, ISO 62304). Unit tests, V&V, requirements, risk analysis.
  • Clinical trials with various hospitals and first robotic access to the inner ear.

Post-Doctoral Researcher

Grenoble University TIMC - IMAG

Grenoble, France

2015 - 2017

  • Project leader.
  • Research on extended view for laparoscopic surgery from multiple cameras.
  • Real-time image processing, video stitching, camera calibration and pose estimation, 3D reconstruction (C++, python, OpenCV, ITK, Qt, OpenGL).
  • SLAM for intra-operative localization.
  • Surgical tool classification from images.

R&D Engineer

EFPL CVLab

Lausanne, Switzerland

2013 - 2015

  • 3D reconstruction of nano-scaled curvilinear structures from a set of 2D images acquired through tomography in transmission electron microscopy.
  • Semi-Automated annotating and editing tool for 3D reconstructions of neurons in image stack (Python, Qt, OpenCV, OpenGL).
  • Interdisciplinary experience between CVLab and LSME laboratories.

R&D Engineer

Weta FX

Wellington, New-Zealand

2012 - 2013

  • Software development for real-time motion capture and motion editing pipeline for animation in films (C++, Python, Qt, OpenGL, Eigen).
  • Camera calibration, tracking of multiple actors, real-time rendering in Maya and MotionBuilder.

Teaching assistant

Grenoble University

Grenoble, France

2010 - 2016

  • Spring semester 2016 - C Project, Under-Graduate practical course at INPG - Ensimag
  • Spring semester 2012 - Algorithms and C programming, Under-Graduate course at INPG - Phelma
  • Spring semester 2012 - Computer Graphics, Post-Graduate practical course at Université Joseph Fourier
  • Spring semester 2011 - Algorithms and data structures, Under-Graduate practical course at INPG - Ensimag
  • Spring semester 2011 - Computer Graphics, Post-Graduate practical course at Université Joseph Fourier
  • Spring semester 2010 - Computer Graphics, Post-Graduate practical course at Université Joseph Fourier

Research Assistant

Grenoble University

Toulouse, France

2007

  • Processor architecture and compilation for embedded systems
Technical Skills and Interests
  • Languages: C++ (Boost, Qt, ITK, OpenCV, OpenGL, Eigen), Python (numpy), C, JS/TS, Lua, OCaml
  • Tools and CI/CD: Git, Gitlab, Github, Jira, Bitbucket, CMake, Gitlab Pipelines, Jenkins
  • Services: docker, docker-compose, bash
  • Computer Vision: Camera calibration, 3D reconstruction, image classification, rendering, SLAM, numerical optimization methods
  • Image Processing: Image stitching, objects detection and segmentation, color correction, image filtering, medical images, multi-modalities
  • Video Games: I created a dozen of video games for multiple platforms (Sony PSP, PC, ...)
Film Credits
  • The Hobbit: The Desolation of Smaug Research and Development
  • Dawn of the Planet of the Apes Research and Development
  • Man of Steel Research and Development
Languages
  • French Native speaker
  • English Fluent
  • German Work in progress